I would love to see the existing characters, but have them branch off a bit into the other classes. For example, a Paladin and a Necromancer, could end up with a Fallen Paladin. (I mentioned all this in another area but I'm too lazy to look for it)
Basically instead of summoning a Golem, you would summon a spirit horse in three different lvls. (this could also be rode upon and will add def to yourself) Have a lvl 5 horse, but it will ride odd and swurve off a direct route, lvl 20 a steed fast strong hit points def ect, and lvl 30 a nightmare which actually does some minor attacks with its hooves and better stats then the steed. Auras will be more like curses that will effect enemies, or enhance it's own gear and abilities, like a poison summoning sword that uses your life to increase damage. Earth element summoning hammer that causes knockback/stun (each lvl adds a bit more poison damage for better durations), but lowers your defense a bit. Cold mace that can cause shatter/orbs on striking and as well as frozen, and increased length of slow, this could be taken away from your life with each strike like sacrifice does.